Tex Murphy: Under a Killing Moon
The second Tex Murphy novel: updated and expanded!
"Under a Killing Moon" was a ground-breaking video game released in 1994. It won many awards, including "Best Fantasy Role Playing/Adventure Game" from IGN and "Adventure Game of the Year" from the Software Publishers Association. Computer Gaming World ranked it in the Top 100 video games ever made and Adventure Gamers named it one of the top 25 Adventures of All-Time.
I was approached by Proteus Publishing after the release of the game. They loved the story and were interested in releasing a novelization. I was very happy to oblige because my original story was heavily edited for the game. For this reason, the story in the novel is significantly different in many ways from the story in the game.
So what's the story about?
It’s December 2042 and Tex Murphy, the last of the old-style PIs, has hit rock bottom. A run of tough luck forced him to relocate to the seedy side of town. Then his wife ran off with the guy Tex hired to reupholster his furniture. Now he’s left with no money, no prospects and no dignity…just some nicely-reupholstered office chairs and one last bottle of cheap bourbon.
When Tex is hired out of the blue by a rich dowager, it seems too good to be true. A priceless statuette has been stolen from her. Getting paid to recover it may be just what Tex needs to get back on his feet. And it does…until the rug gets pulled out from under him.
Tex’s search for the missing statuette leads him through the shadowy back streets of post-apocalyptic San Francisco and into a labyrinth of deceit, manipulation and murder. Who, or what, is the ‘Moon Child’? Is there any truth to the rumors that an ancient evil, foretold by prophecy and worshipped by a centuries-old blood cult, has mysteriously reawakened? And can Tex stay sober long enough to pick up the pieces and put them together to solve the most dangerous puzzle of his life?
The world needs a hero to stand against the forces of evil. Unfortunately, it will have to make do with Tex Murphy. And he’ll need all his P.I. instincts and every ounce of Murphy savoir faire to stop the ominous prophecies before they become a terrifying reality…and rob him of his next unemployment check.
"Under a Killing Moon" was a ground-breaking video game released in 1994. It won many awards, including "Best Fantasy Role Playing/Adventure Game" from IGN and "Adventure Game of the Year" from the Software Publishers Association. Computer Gaming World ranked it in the Top 100 video games ever made and Adventure Gamers named it one of the top 25 Adventures of All-Time.
I was approached by Proteus Publishing after the release of the game. They loved the story and were interested in releasing a novelization. I was very happy to oblige because my original story was heavily edited for the game. For this reason, the story in the novel is significantly different in many ways from the story in the game.
So what's the story about?
It’s December 2042 and Tex Murphy, the last of the old-style PIs, has hit rock bottom. A run of tough luck forced him to relocate to the seedy side of town. Then his wife ran off with the guy Tex hired to reupholster his furniture. Now he’s left with no money, no prospects and no dignity…just some nicely-reupholstered office chairs and one last bottle of cheap bourbon.
When Tex is hired out of the blue by a rich dowager, it seems too good to be true. A priceless statuette has been stolen from her. Getting paid to recover it may be just what Tex needs to get back on his feet. And it does…until the rug gets pulled out from under him.
Tex’s search for the missing statuette leads him through the shadowy back streets of post-apocalyptic San Francisco and into a labyrinth of deceit, manipulation and murder. Who, or what, is the ‘Moon Child’? Is there any truth to the rumors that an ancient evil, foretold by prophecy and worshipped by a centuries-old blood cult, has mysteriously reawakened? And can Tex stay sober long enough to pick up the pieces and put them together to solve the most dangerous puzzle of his life?
The world needs a hero to stand against the forces of evil. Unfortunately, it will have to make do with Tex Murphy. And he’ll need all his P.I. instincts and every ounce of Murphy savoir faire to stop the ominous prophecies before they become a terrifying reality…and rob him of his next unemployment check.
Another excellent piece of work from Conners...most of all, it is his sense of atmosphere that impressed me; I felt like I could hear, see, smell and even taste each richly-described location. Anyone who reads this will agree; Aaron Conners deserves far wider recognition for his work than he currently receives. –David Kerr, Good Reads
Probably the best book ever written about a science fiction post-apocalyptic hard-boiled sarcastic noir detective. –LibraryThing
Probably the best book ever written about a science fiction post-apocalyptic hard-boiled sarcastic noir detective. –LibraryThing
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Covers from the various versions of the original novel.